Since the altar is closer to Cassardis, I decide to trek back there and recruit the towering Nord gal Juliana and take the team back to Bitterblack Isle with Olra's help. We are much stronger this time around so I decide to take on that Cockatrice we ran past previously. Keeping with good D&D, the damn bird has a petrifying breath and Rose and Juliana are stoned midfight just as a huge black boss wolf shows up out of nowhere, because that's a thing here. Randomly spawning bosses.
I manage to cure Rose in time but Juliana is shattered by the big bad wolf before both beasts are laid low. Despite her loss we press on and recruit another ranger deeper in named Monterrey before taking on the giant beholder that stopped us before. Not so this time as we have enough ranged attacks and raw power (from Lily) to take it out. This opens a shortcut back to the surface (ala Dark Souls) and a path deeper into an underground fort with undead.
What made it challenging is our good buddy Death showed up again, meaning the team had to sprint through all the scum to avoid his one hit kill scythe, right into elder ogres and a tough minotaur type thing. Fortunately the spirit vanished at that point and let us handle these tough fights properly. There's also an undead dragon we have to run past later but it doesn't matter since it catches up to us at the next boss fight with its partner, the Lich Bishop - or Bich for short.
This is probably not going to end well...
This floating Bich proves to be way too tough as he summons tornadoes and other BS magics on top of being able to resurrect the dragon at will so once again we have to warp out of there, promising Olra will get that Bich next time.