Exploring Sanctum City is painful, and it gets worse when I reach the
It's a huge place.
Near the bottom I am invaded by my once ally, Jester Thomas! Low on healing at this point I just dash past his pyromancies and out into a large shallow lake full of half dinosaurs, who join Thomas in chasing me. In the distance I see my salvation: a bonfire! I sprint as hard as I can and light it just in time before the Jester immolates me to death. Fortunately I can now respawn right there, which is a MUCH better starting point to explore that temple.
I thought we were friends! :(
After sneaking back past through dino land, I find Jester Thomas once more and this time after a long duel, slay the bastard. I also discover the "armory" room during a sprint scout and go to town smashing everything. This understandably angers the "ghosts" but I don't care since it makes them killable. Amazingly, I soon have the run of the interior of that temple - finding a stone key to raise a bridge to reach the next part of it, as well as an elevator shortcut back to the very first bonfire!
It's in situations like this that I wish I could carry the old D&D staple: rope. Sigh.