Wednesday, 8 June 2016

Skyrim: The Lakehouse

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Fortunately there was a deep enough pool to catch me at the base of the drop, and there didn't seem to be a way back up in the dark chamber I found myself in so I headed out the large double doors and found myself in a MASSIVE and almost pitch black cavern. It was a small city! A small, dead city inhabited only by a handful of skeevers feasting on the many charred corpses littering the streets and the spooky palace that had pressure plate activated lights that only illuminated the section you were in.

Why are empty halls scarier than ones with monsters...

Honestly this sort of unnerved me a bit. I was expecting Thalmor, or dwarven animuculi, not... nothing. It wasn't hard to find Cassia's brother. He was hanging by the neck from a dead tree in the center of town, a suicide note in his hand. He also looked ... old.

The note was one of regret, saying that "no matter what he tried, he couldn't help them - nor find a way out". He also advised that anyone reading it should also save themselves the trouble and just follow suit and kill themselves for there was no escape. Oh, and he mentioned to NEVER EVER GO NEAR THE LAKEHOUSE.

That's sort of the queue to "go to the lakehouse right?"

Inside the small shack that is "the lakehouse" is another note, this one written by Jarl Metellus. Apparently something went very wrong which caused a cataclysmic event. He tasks whoever is reading it to find out what happened and save them. With the last of his magic power and life force, Jarl Metellus had turned the Lake House into a portal back in time.

Now is a good time for you to watch the second trailer for this fantastic mod!

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