Monday 19 August 2013

Mabi improving Guildwars 2

Part of my Explorer of Tyria journal - you can find the rest here!

For some reason GW2 no longer lets me log on to their forum... I wonder why. Anyway, I feel that they can take a leaf out of Mabinogi on ways to improve the game. Recently they've been adding basic musical instruments into the game which is pretty good, unfortunately they are cash shop items though making them not as accessible to the general public and are a far cry from what you can achieve with the instruments in Mabi. Also I feel they missed out on a good opportunity with those balloon rides being instant teleporters as opposed to actual floating dirigibles that people can fly in, even if they were just "on tracks" to begin with.

Mounts of any sort would be a good addition actually, especially the flying kind. I imagine that would cheapen most jumping puzzles though. "Music and mounts are not needed," I hear you say. True, but they would add another factor to the game. One I think that would be positive, especially when you can do things like this.

They also should put more silly attires in their store, as well as let people fight in "town clothes". If the population of Mabi is anything to go by then at least half the players would prefer to be dressed in cat, cow, or penguin costumes while doing everything from lazily fishing at a stream to fighting giant dragons. Could be an untapped market there! They would also look incredibly cute. :3

Lastly the Living Story in GW2 updates every two weeks with temporary content to generally mixed reviews. Mabinogi also has temporary events  every two weeks that keeps the world "changing" but in addition adds story content in a more permanent fashion in the form of Generation quests. This may simply be possible on how they structured their game though. Sure, it means some NPCs can be seen or not seen based on where people are up to storywise which creates the odd occurence of player A interacting with something player B cannot see (and thrown into instances for story based combat) but on the whole it still works pretty well. If GW2 incorporates this it would certainly lessen the rushed feeling some people are getting at the very least.

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