Slew a named dragon (something like Nasalgift?) and cleared out a mine that dug too deep to draugr territory, then decided to visit the Dawnstar Sanctuary again since the quests for the Brotherhood seem to have dried up. When we arrived the redguard and the female initiate were busily torturing the prisoners. Having had enough of these posers, Cleve and I wiped them out and freed the captives from their bondage. Alas the vampiric child was still protected by threads of fate so we instead just buried her alive with the talking corpse. Hey, at least she has company.
Ran some more thief jobs in Solitude which is costing me some money (each time I do a job I leave gold to compensate the target, after all I don't really want to support the thieves guild). Also protip for the silly guards: if I save you from an ancient dragon, do not try to arrest me right after. Found an imperial supporting ex-Jarl that escaped the palace butchering at the tavern and got Cleve to eliminate her bodyguard while my daggers found her back. Also revisited Jzargo's cave -again- to retrieve a stolen necklace. I am beginning to suspect the dead khajit is actually leading these respawning bandits somehow.
After helping the Blades (Athis & Mjoll) hunt another dragon we were tasked to find and eliminate a rival thieves guild - the Summerset Shadows. Found their lair easily enough since I had been there previously, and managed to slow mo one-shot all of them save their leader who was an absolute tank. His daedric arrows were too much for Cleve (in full ebony armor) who ended up as a broken pincushion. After eliminating them I returned to Windhelm where Torsten Cruelsea and a fence named Niranye offered to support the Riften thieves. Needless to say they too felt my daggers sting, having outed themselves as criminal supporters. There was no one to witness their deaths.
Picked up the dark-elf archer Fynn at the run down pub then proceeded to Markarth for another "special" thieves task. On the way Fynn got himself eaten by the first normal dragon we came across so I got the barbarian Ren to join me once I reached the city tavern. Our contact, a local silversmith wanted to get his silver mold back - an item which I already had. He was so overjoyed he made the mistake of offering to support the thieves. So unfortunate that this otherwise good man would be so easily corrupted. Ren didn't hesitate when I asked him to bury his axe into the smith's skull right in the middle of the tavern's happy hour. Strangely, no one saw it happen. I suppose that is what happens when you drink to much mead.