Tuesday, 31 May 2016

Skyrim: Opportunity

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Making bling makes heroes.

It was only on my way back out of the mine that I noticed how rich it was in gold ore. I made the most of it and of all the precious gems lying around to improve my blacksmithing and reach level 53 while I was at it. Outside I found that Derkeethus had just been waiting there the whole time, having fallen to a spot out of the nav mesh I guess.

Not a bad spot to retire, really.

Since he refused to move (I assume he wanted time alone to loot the remaining valuables) I parted ways with him there. He did mention that the Aldmeri Dominion was strengthening their position in the mountains near Solitude though, at their Embassy I'd previously been to before.

Deciding not to be hasty, I took a careful look around Dragon's Bridge and discovered the new Dragonmourne Inn which housed a lot of folk who were mistreated during the Thalmor occupation and wanted a bit of payback. I offered them the chance they were waiting for.

Monday, 30 May 2016

Skyrim: The Castle is Mine

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Wiping out the Thalmor presence in town was easy, but correspondence in their barracks revealed they were actually after someone named Valgus Ponius - and believed him to be hiding out in a nearby mine. Sure enough, there were lots more Thalmor to be found within.

My place is grinding your face into the dirt, elf scum.

The high guards were particularly tough since the tunnels didn't afford me much room to back stab them, but not tough enough to outlast all my potions. In the deeper level of the mines (and boy was it a deep mine), the Thalmor gave way to bandits who were more plentiful but less tough and far less skilled. I mean, some even just killed themselves.

*Slow clap*

Soon enough I found Valgus Ponius, the crazy man leading all the bandits - thinking this mine was his castle. There was evidence his own people were going to slay him soon anyway to appease the Thalmor. Pity that they all had to die, but none of them really surrendered. Eventually, the mine was clear of all hostiles. And by all hostiles, I mean pretty much all life.

Saturday, 28 May 2016

Skyrim: The True Hero

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Over three years have passed since the orcish invaders were defeated. Three years since I became the Jarl of Whiterun, and while some folk have moved on the place remains the same. I guess my skills as El Presidente were pretty good! The peace was soon to be broken when a familiar face arrived in town, my old Argonian buddy Derkeethus who brought news of Thalmor incursions in the region, as well as a letter requesting my help in finding someone's missing brother at some forgotten ruins.

My cold-blooded ally.

I barely glanced at the letter, furious at the mere mention of the Thalmor. Without hesitation Derkeethus and I headed off towards Dragon's Bridge, finding a quaint little cottage called Nerelia house on the way that wasn't there before. A cursory examination showed the place was uninhabited apart from the red-eyed black horse named Red Shadow, whom I took as my own. I am the Jarl after all.

And who are you?

Soon after we arrived at the Dragon's Bridge hamlet and sure enough, a contingent of Thalmor had set up shop in the town. Unaware of who I was, they let me scout their positions out easily which made it all the easier to violently shank them all in the back, like a true hero.

Friday, 27 May 2016

Wrath of Ashardalon

Firestorm Peak is a lovely spot for vacation... if you enjoy monsters!

After thoroughly enjoying the Temple of Elemental Evil board game, my gaming group is now half way through the Wrath of Ashardalon which is actually the previous game in the series. It plays very similarly though, with a few obvious differences: there are less traps, there are doors (which might be locked or trapped), and the biggest one is that it is a total slug fest. Yep, the mountain is full of monsters, monsters, monsters!

Monsters everywhere!

Unlike the Temple of Elemental Evil, I don't think there are any tiles that do not spawn monsters and all the mooks are tougher here and in my opinion, have much better figurines. This caught us off balance in the first mission since we "imported" our characters from the other game and their high damage / single target skills.

This was easily fixed though with some skill swapping, and truth be told I find it an easier play than the previous game though it might be due to the whole "imported" characters thing. Or, it might be all the really overpowered treasures and gear you find in THIS game. Doesn't make it any less fun though!

Instead of the powerful bosses Wrath uses the "chamber" system which is my favorite mechanic here. Upon finding it (think of it as "the boss room), instead of drawing one tile you build a whole chamber (potentially 5-6 tiles?) and spawn it fully. When you have things like legion devils that spawn in groups of three the board really fills up quick.

If you like fun dice rolling action (and/or simply liked Temple of Elemental Evil), I highly recommend trying this out and give it five D20s out of five!

Tuesday, 24 May 2016

Newbie Blogger Initiative 2016!


It looks like The Newbie Blogger Initiative is returning this year, running for the whole month of June! If you are new to blogging, old to blogging, or just thinking about blogging, now is as good a time as any to get started! This "event", which you can participate in as little or as much as you like, is a good way to gain some exposure.

Here are some handy links for those interested:
Discord Invite Code
Newbie Blogger Forum
Newbie Blogger Twitter

From the sounds of things Discord will be the main platform for interaction this year, don't let that scare you off. It's pretty user friendly. :)

Due to my current schedule I'll probably only be on the sidelines this time around, but I'm definitely looking forward to discovering new/old blogs to add to my reading list. Also apologies if this post sounds like an echo, echo, echo, but that's kinda the point.

Wednesday, 18 May 2016

Today I Smiled: Kept Busy!

While I admit it's kinda nice to take a break from not blogging for awhile, it's also slightly annoying as I've got lots of stuff I want to post (regardless if people read it, haha)! Busy at work, busy in the Siege of Neverwinter, busy in Skyrim, and busy watching wonderful TV shows (like Masterchef Australia)!

Still, I thought I'd at least put up some filler content! Have you heard about "Judas goats"? Marked and GPS tagged the feral animals are released and followed back to their very sneaky herds where hunters would promptly kill all but the marked ones, who would then lead the hunters to the next herd (social animal instinct). Their reward? To die alone. And you thought I was cruel!


There's also another type that has the dubious honor of being made extinct; twice. Yay for cloning! On the topic of killing, how about that new Philippine President who is keen on turning up the death count? Keep in mind he won via an election. I'm not sure if that's progress or going back to the dark ages, but I definitely found a time machine (one I had forgotten about actually), in the Wayback Machine - which had archived bits of one of my first websites: The Hellsing Crucifix.

Ahhh, I loved than anime. Judging from the text, I also loved smileys.

Ok, I still do. :P

Sunday, 15 May 2016

NWO: Siege Gains and Losses

The current Siege of Neverwinter event is fantastic for those who are in a guild. After doing the daily "Send aid to Neverwinter" task of recruiting guards, any and all foes in the event area have a chance of dropping blue vouchers for your stronghold. And I mean, a lot of them! This is made even better by the whole zone being levelled to 60, which means level 70 characters just steamroll the whole thing.

One hours worth of vouchers!

You might get discouraged by the "Send aid to Neverwinter" quest bugging sometimes, but the fix is really simple. There are two versions of it (that I know of), one with the quest circle towards the back of the stronghold (which is broken) and one with the circle nearer the front. Simply drop the quest repeatedly until you get the working version. :)

Also my "update within 3 weeks or you are removed" method comes back into play today, so my blog list will look a little neater with this post. Among those blogs "lost" today are:

Lyle's Grind, Sisters of Tyria, T.R Red Skies, The Sisterhood of Kia, Wandering through Digital Worlds, The Jazz Panda, Elfi's World, Diary of a Gnome Spy, BattlepetRoundup, Manalicious, The stuffed Yammob, The Iron Dagger, Aspect of the Hare, Megadirge, The Adventures of Xinrae, Mostly Plushies, Tough Love Critic, Unnexussary, Imperial Intelligence, Screaming Monkeys, The Fanatical Swordsman, Thalen Speaks, Grimnir's Grudge, Cogitationes Astalnaris, Adamantly Complacent, Ald Shot First, and Floor Tank Gaming.