Sunday, 26 June 2016

Skyrim: Zombie Horde

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

It so happened that the ruins where I executed the Thalmor convict stood over an underground castle. A haunted one with a friendly ghost, Ilfhild Merilion (not Casper). She informed me the dead stirred once more at Death Mountain so I raced back there and took the first available companion I could find in the local inn, a warrior named Tenshi.

And then... the draugr invasion began! This is nowhere near as scary as it should have been though, mainly because of where I was. As soon as the ever growing horde would spawn, all the daedric guards and dragons would leap into action. I just took a back seat during the whole thing and enjoyed the fireworks!

 
Those flames are so pretty!

Eventually all ten waves of zombies were slain without my active participation, and there was only one friendly lost in the whole thing: Tenshi, who got Fus Ro Dah-ed by a draugr deathlord off the side of the flying mountain. It was ridiculous but very entertaining.

Friday, 24 June 2016

Skyrim: Southern Justice

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

I was surprised as I watched the giant man, Captain Guomundr, come across the bone bridge up to Death Mountain. Apparently he had news dire enough to come seek me out: the Thalmor had a new base at the Southern border, and had begun killing mead merchants crossing the border. Knowing how much Nords like their drink, I was determined to put an end to them. Not because I like mead. I just like killing Thalmor.

Right in the... kidney?

A snow storm concealed our approach to the large camp, giving me the opportunity to pick off a few strays before rushing into melee. They were not as tough as the ultra skeletons and were cut down with ease. There were lots of them though, and mostly archers. Guomundr took on the Thalmor commander while I handled the rest. In the end I had to handle him too as he had electrocuted Guomundr to death!

I found a note indicating that the Thalmor were actually after a criminal in the nearby Hollow Tooth ruins. Usually this would make him my ally, but he opts for "it's complicated" and attacks out right. It's probably better this way as this was the sure method to not let more Thalmor troops come traipsing into the region on the pretense of justice.

Justice is absolute.

Skyrim: The First Key

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Our exploration escape route led to a tower full of forsworn led by a hagraven, and due to some bad timing with a closing portcullis Captain Ghoragdag was impaled to death by the closing gate. The remaining foes weren't a match for Nerelia and myself though. We even cleared another tunnel with a large (ultra) skeleton contigent, where Nerelia survived by using her summoned frost atronarch as a shield. Clever girl.

"Yes I am."

Soon we were back at the exterior of Death Mountain and new areas were open to me now, a tavern, an inn, and a bath house, full of new potential followers but I still couldn't open the very first door of the quest due to not having the first key. Eventually I gave up and looked on the map where I should go next, when I happened to hover over "Nerelia House", where I got the horse Red Shadow. Oh! That's where you live.

Deciding that someone should survive this tale I opted to take Nerelia home and released her from my service. She said I could keep the horse though. Also in her basement I found key #1. LOL! I raced back to Death Mountain and opened the mysterious chamber only to find a smallish zone with some left over undead and the next key which opened that gate I had jumped over previously.

No matter, Death Mountain was now cleared!

Wednesday, 22 June 2016

Skyrim: There can be more than One

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

After killing the boss early, I briefly stopped at Adal Matar to pick up Captain Ghoragdag (good work on guarding the two orcs btw lol), and informed Braga Clearwater of her brother's valiant death, inviting her to move anywhere else instead of living on a lonely frozen mountain. She refused. Respecting her choice, Ghoragdag and I headed right back up to Death Mountain to find ways into the many other chambers I didn't have access to yet.

This time I found a fence that I could whirlwind sprint over (with Ghoragdag being more practical just climbing over I guess), and found another key in a shrine that gave us access to "The step of giants" - an odd tunnel that housed giant spiders and three of the big guys who normally have mammoths. Sniped the lot of them and found a key... to the tower I broke into earlier? Lol.

We mangle giants.

Fortunately it also opened up a catacomb / prison area filled with draugr who for some reason had three hostages, a khajit, a nameless tortured lady and a chick named Nerelia who was the only one who wanted to get out of there so we took her along and soon discovered that she too was dragonborn!? She uses shouts. Well so do draugr, when you think about it but anyway...

Tuesday, 21 June 2016

Skyrim: Going Down

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Behind that army was a passage which led to a large arena lined with 50 or so skeleton archers. Too bad for them I was a better sniper and they all died without ever detecting me. Then came a lair of charrus, followed by an army of Falmer led by dragon priests. The carnage was beautiful.

Die you mutated elves!

Finally I found the lair of the boss guy: Lord Garnad. His chamber was full of things that hurt a lot! Draugr amazon archers, dragon priests, whirly blade traps... I still out-potioned them all. Even Garnad himself who I happily executed while he begged for his life. He put up a decent fight though for someone being hit by a 900+ damage weapon. You didn't think I'd leave that behind in the bone dragon's chamber did you? :P

Dead like the dog he is.

Anyway, the final key was in a chest behind Garnad, and that led to a reward in the form of an Oblivion Sword and an Oblivion Crosier Staff. Pretty cool! The nearby exit put me at the very base of the floating mountain that happened to overlook a deep lake. I took the fastest way down. :)

Try this in real and it would probably be fatal.

Monday, 20 June 2016

Skyrim: Key to the Underworld

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Death Mountain was guarded by lots of Daedric guards (guys in Daedric armor, not Dremora), some with sabercat pets, and four dragons. All of whom were friendly. What? Yes I was surprised at this too. Unfortunately all points of access to the little town were locked, needing keys (my 100 lockpick skill is useless!). I couldn't make heads or tails of the clues for the first key so instead Bagamul and I just parkoured around a bit until we found a tower with an unlocked door. Finally we were getting somewhere!

There were hostile draugr inside but they were nowhere as tough as the skeletons outside, so my sword cut through them like butter. Higher up I found two more OP weapons, twin katanas of dragon slaying (base 600 damage), a "sexy" book and finally, a flaming urn with a key. Key #8? LOL.

I like books with big ... pictures!

The key gave us access to "the underworld" which for some reason was guarded by a handful of frost trolls (disappointing if you were expecting the sexy vampire version). Past them was a huge chamber, with a skeleton army AND a dracolich / bone dragon whose first move was to disarm my 900+ damage sword! >_<

Dealt with it first (with the twin katanas) and then used the Arbiter's Helm to terrify the undead army, earning Bagamul and I some free kills. Once the effect passed however, they all swarmed in and slew my orc ally viciously. Obviously, he was avenged mere minutes later.

Sunday, 19 June 2016

Skyrim: Death Mountain

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Alas, there was no way to get to the floating fortress from that side of the mountain so Captain Gamli and I had to go under it, past a small Thalmor encampment that was busy under multiple dragon attack. The real threat came from the path leading up just on the other side in the form of... skeletons.

An army of them!

And if you thought my 900+ damage, upgraded oblivion sword was overpowered you would be DEAD WRONG. These skeletons could survive multiple hits of that weapon, and forced me to use more of those health pots I enjoy packing. Yes, they are ULTRA skeletons! It took awhile but eventually all of them (and the Thalmor) were destroyed. In the chaos I'm not sure what became of Gamli, but I was pretty certain he died as he was no longer following me.

Finally at the base of the long bone bridge near Kagrenzel, I found some remains and a cryptic note mentioning nine keys and some demon lord trapped in the mountain. At this point the adventurous Bagamul Clearwater, one of the orcs from Adal Matar, joined me - having shadowed me through the small war. I shrugged and figured he could handle himself so we crossed the bone bridge and found ourselves standing on... Death Mountain!